Basic Voca – Mandarin

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News & updates

  • Pre-Blender

    Display Properties of Object Display Coordinate Set origin for Rotate/Scale/… (in Object mode) Note: When moving (<G>) Object in Object mode, the Origin would be moved also. But, if moving in Edit mode, the Origin would be remained at the center. Set 3D cursor to set origin

  • [Blender]Create 2D Material

    1. Create 2D plane 2. Generate Sub-unit (in Edit mode <Tab>)

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